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TOAST was developed by Tim Page of MadeUp Games as the ideal after-dinner party game for groups of players. You and your friends are ruthless medieval nobles trying to poison each other during the toasts at a royal function. The story is that the King has decreed a bizarre etiquette to be followed, in an attempt to discourage this behaviour. However, instead it has just turned the practice into an art and a sport, with each (surviving) noble having developed a particular expertise.

 

In a round of play, goblets are arranged in a circle in the middle of the table, one in front of each player, such that players can’t see their contents. Players take turns to secretly place wine, poison or antidote tokens into the goblets,  switching the goblets around, or using their characters special abilities... Each player has a target, and their aim is to ensure that, when the round is ended by someone calling for the TOAST and the players all ‘drink’, their target’s goblet is poisoned and theirs is safe!

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